4 Army Battle
Four armies share one battlefield, taking turns to outflank rivals and protect their secret leaders. Face AI opponents, with PvP battles planned for play against other players.
FINGER WARS™
PRE-ALPHA PLAYTEST LIVE · WINDOWS PC · BY INVITATION




A tactical physics battle where legendary armies become weighty sculpted pieces. Aim with your finger, choose the arc, release the shot, and turn one precise collision into a victory worthy of myth.
Every battlefield belongs to a different world. Every army carries its own visual identity. The rules stay readable; the mastery comes from angle, power, terrain, wind, and nerve.
THE ART OF THE FLICK
Finger Wars turns one pull-and-release gesture into a tactical weapon. Low shots stay controlled; high arcs clear walls but remain exposed to wind for longer. Collisions matter, yet eliminations are decided only after every moving piece has stopped.

Build a private formation, secretly appoint one leader, and face a tactical computer opponent. Eliminate the enemy leader or the entire opposing army. A successful enemy cover lets the attacker continue; friendly fire can cost pieces, points, or the match.
BATTLE FORMATS & MODE ROADMAP
Turn-based tactics across every mode. Classic keeps the pure physics battle; Advanced adds skills, while Finger Royale and Adventure expand the journey.
Four armies share one battlefield, taking turns to outflank rivals and protect their secret leaders. Face AI opponents, with PvP battles planned for play against other players.
Choose three skills before battle from a shared pool. Push rivals with Titan’s Pulse, conceal moves with Shadow Veil or empower a hero with Ares’ Fury. Timing your abilities adds a new layer to every flick.
One active hero, two in reserve. Cross a larger map, fight hostile creatures and rival teams, find healing and gold, and upgrade skills as survivors converge on the centre.
Explore, discover chests and events, survive enemy waves and challenge mini-bosses with special skills. Grow stronger, upgrade abilities with found gold and unlock skins through your progress.
Finger Royale and Adventure are planned to share one optional map download inside the game. Mode availability, online PvP and release timing are still in development.
CURRENT ARMY · FUTURE WORLD CONCEPTS
The 12-piece Achaean army anchors the current game. Gods, monsters, and warriors from other eras show how future worlds can share the same premium sculpted-piece language.


Achilles and 11 fellow heroes form the approved Achaean army, fighting across a rugged Mycenaean arena where setup, aim, and final cover decide the battle.


Odin previews a future Norse world shaped by runes, stone, snow, and thunderous impacts. Its final roster and release scope remain in development.
Hades watches over an infernal arena of twin volcanoes, broken basalt, isolated lava pits and erupting geysers. Solid routes separate the hazards; every landing matters.


Medusa’s emerald gaze and glowing serpents emerge from a limited-visibility arena. Nearby pieces reveal danger through the mist; the exact fog rules remain subject to playtesting.
A race through an ancient stadium, where precise flicks and route hazards turn the run to the finish into a tactical contest. Zeus introduces its Olympian character.
An open ice arena with no enclosing walls. Plan the slide, shove rivals toward the edge, and let every moving piece settle before the outcome is decided. Thor brings the Norse presence.
Lead a single hero into a maze where mist conceals unexplored paths. Discover routes and earn exploration points for skills as Theseus guides the journey through the unknown.
Enter a gladiatorial arena planned around warning signals, trapdoors, and roaming beasts that threaten every army. Priscus embodies the fight for survival beneath the stands.

ONE RULE ACROSS EVERY ERA
Finger Wars is built to carry one clear tactical system from the Iliad into future mythic and historical worlds: aim the piece, release the shot, and let the final position decide the battle.